Maybe there are exceptions that we don't remember. ![]() well, the general idea seems to have been watch the movie, string together a few action sequences based vaguely on key moments, and hope that nobody notices the second-rate gameplay and short running time. Even the best have been mediocre, generic platformers, while the worst. (Pocket-lint) - It's a shame that some of the best family films of all time have inspired some of the worst family games, and up 'til now that's been the case with the games of Pixar's films.
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